LayerManage.vue 18 KB

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  1. <template>
  2. <div>
  3. <layer-manage-split
  4. :addlayerdata="addlayerdata"
  5. @visibleChange="visibleChange"
  6. @transSliderChange="transSliderChange"
  7. @handleCheckChange="handleCheckChange"
  8. @location="location"
  9. @raise="raise"
  10. @lower="lower"
  11. ></layer-manage-split>
  12. <LayerLegend></LayerLegend>
  13. </div>
  14. </template>
  15. <script>
  16. import { Collect, GetResourceTree, GetMyCollect } from "@/api/map";
  17. import LayerLegend from "./LayerLegend.vue";
  18. export default {
  19. name: "LayerManage",
  20. components: { LayerLegend },
  21. data() {
  22. return {
  23. modellayerlist: [],
  24. vectorlayerlist: [],
  25. username: "admin",
  26. // treeSearchText: "",
  27. addlayerdata: [],
  28. sceneLayers: {},
  29. // favoriteLayerList: [],
  30. sharedState: store.state,
  31. // flag: false,
  32. // s3mLen: 0,
  33. // hid: true,
  34. layerparams: {},
  35. // ImgHid: false, //影响图层移动默认不显示
  36. // S3MLayersObj: {
  37. // title: Resource.s3mLayer,
  38. // expand: true,
  39. // checked: true,
  40. // type: "S3M",
  41. // children: [],
  42. // },
  43. // imgLayersObj: {
  44. // title: Resource.imageryLayer,
  45. // expand: true,
  46. // checked: true,
  47. // type: "IMG",
  48. // children: [],
  49. // },
  50. // TerrainLayersObj: {
  51. // title: Resource.terrainLayer,
  52. // expand: true,
  53. // checked: true,
  54. // type: "TERRAIN",
  55. // children: [],
  56. // },
  57. contextData: null,
  58. S3MList: [],
  59. };
  60. },
  61. computed: {
  62. imgLayers: function () {
  63. return this.sharedState.imgLayerManage;
  64. },
  65. terrainLayers: function () {
  66. return this.sharedState.terrainLayerManage;
  67. },
  68. S3MLayers: function () {
  69. return this.sharedState.S3MLayerManage;
  70. },
  71. },
  72. methods: {
  73. toggleVisibility() {
  74. store.setToolBarAction(0);
  75. },
  76. filterNode(value, data) {
  77. if (!value) return true;
  78. return data.label.indexOf(value) !== -1;
  79. },
  80. favorite(data) {
  81. console.log(data);
  82. },
  83. visibleChange(obj, visible, a) {
  84. console.log(obj, visible, a);
  85. switch (obj.type) {
  86. case "S3M": //场景
  87. if (this.sceneLayers[obj.title]) {
  88. for (let i = 0; i < this.sceneLayers[obj.title][0].length; i++) {
  89. this.sceneLayers[obj.title][0][i].visible = visible;
  90. }
  91. }
  92. break;
  93. case "3DTiles": //场景
  94. if (this.sceneLayers[obj.title]) {
  95. this.sceneLayers[obj.title].show = visible;
  96. }
  97. break;
  98. case "S3MDATA": //scp
  99. if (this.sceneLayers[obj.title]) {
  100. this.sceneLayers[obj.title][0][0].visible = visible;
  101. }
  102. break;
  103. case "IMG": //影像
  104. this.layerparams[obj.id].show = visible;
  105. break;
  106. case "Vector": //矢量
  107. this.layerparams[obj.id].show = visible;
  108. break;
  109. case "Terrain": //地形
  110. if (visible) {
  111. viewer.terrainProvider = new Cesium.CesiumTerrainProvider({
  112. url: obj.url,
  113. isSct: true,
  114. requestVertexNormals: true,
  115. });
  116. } else {
  117. viewer.scene.terrainProvider = new Cesium.EllipsoidTerrainProvider(
  118. {}
  119. );
  120. }
  121. break;
  122. default:
  123. null;
  124. }
  125. },
  126. transSliderChange(obj, v, a) {
  127. if (typeof v == undefined) {
  128. return;
  129. }
  130. let value = v / 100;
  131. let imageryLayers = viewer.imageryLayers;
  132. switch (obj.type) {
  133. case "S3M": //场景
  134. if (this.sceneLayers[obj.title]) {
  135. this.sceneLayers[obj.title][0][0].style3D.fillForeColor =
  136. new Cesium.Color(1.0, 1.0, 1.0, value);
  137. }
  138. break;
  139. case "S3MDATA": //scp
  140. if (this.sceneLayers[obj.title]) {
  141. this.sceneLayers[obj.title][0][0].style3D.fillForeColor =
  142. new Cesium.Color(1.0, 1.0, 1.0, value);
  143. }
  144. break;
  145. case "3DTiles": //tileset
  146. if (this.sceneLayers[obj.title]) {
  147. this.sceneLayers[obj.title].style = new Cesium.Cesium3DTileStyle({
  148. color: "color('rgba(255,255,255," + value + ")')",
  149. });
  150. }
  151. break;
  152. case "IMG": //影像
  153. for (let i = 0; i < imageryLayers._layers.length; i++) {
  154. let element = imageryLayers._layers[i];
  155. if (element._imageryProvider._name == obj.title) {
  156. element.alpha = value;
  157. break;
  158. }
  159. }
  160. break;
  161. case "Vector": //矢量
  162. for (let i = 0; i < imageryLayers._layers.length; i++) {
  163. let element = imageryLayers._layers[i];
  164. if (element._imageryProvider._name == obj.title) {
  165. element.alpha = value;
  166. break;
  167. }
  168. }
  169. break;
  170. case "Terrain": //地形
  171. break;
  172. default:
  173. null;
  174. }
  175. },
  176. addS3M(LayerURL) {
  177. let promiseArray = [];
  178. promiseArray.push(viewer.scene.addS3MTilesLayerByScp(LayerURL));
  179. this.promiseWhen(promiseArray, true);
  180. },
  181. addTerrain(LayerURL) {
  182. viewer.terrainProvider = new Cesium.CesiumTerrainProvider({
  183. url: LayerURL,
  184. isSct: true,
  185. requestVertexNormals: true,
  186. });
  187. },
  188. add3DTiles(obj) {
  189. let tileset = new Cesium.Cesium3DTileset({
  190. url: obj.url + "?id=" + obj.id,
  191. skipLevelOfDetail: true,
  192. });
  193. this.sceneLayers[obj.title] = tileset;
  194. store.setSceneLayersList(this.sceneLayers);
  195. let thisLayer = viewer.scene.primitives.add(tileset);
  196. viewer.flyTo(thisLayer);
  197. },
  198. addImage(LayerURL) {
  199. var layer = viewer.imageryLayers.addImageryProvider(
  200. new Cesium.SuperMapImageryProvider({
  201. url: LayerURL,
  202. })
  203. );
  204. viewer.flyTo(layer);
  205. },
  206. promiseWhen(promiseArray, sceneName, obj) {
  207. let this_ = this;
  208. Cesium.when.all(
  209. promiseArray,
  210. (layers) => {
  211. this_.sceneLayers[obj.title] = layers;
  212. // if (sceneName) {
  213. // this.flyTo(sceneName);
  214. // }
  215. if (obj.url.indexOf("3D-HeBing8HaoLou") > 0) {
  216. store.setLayerList(layers[0][0]);
  217. layers[0][0].setQueryParameter({
  218. url: "https://www.supermapol.com/realspace/services/data-HeBing8HaoLou/rest/data",
  219. dataSourceName: "Model_8_old",
  220. dataSetName: "属性表",
  221. keyWord: "SmID",
  222. });
  223. } else if (obj.title == "分层分户_白膜") {
  224. store.setLayerList(layers[0][0]);
  225. }
  226. // store.state.S3MList.push(layers[0]);
  227. layers[0].forEach((item) => {
  228. item.RGBTOBGR = true;
  229. if (obj.title == "倾斜摄影") {
  230. let style = new Cesium.Style3D();
  231. style.bottomAltitude = window.modelBottomAltitude; //底部高度
  232. item.style3D = style;
  233. }
  234. if (
  235. eneityName.indexOf("雨水") > -1 ||
  236. eneityName.indexOf("管线") > -1
  237. ) {
  238. item._baseUri.query = obj.id;
  239. }
  240. });
  241. // store.state.tempLatData = layers[0];
  242. store.setSceneLayersList(this_.sceneLayers);
  243. // for (var i = 0; i < layers.length; i++) {
  244. // let style = new Cesium.Style3D();
  245. // style.bottomAltitude = window.modelBottomAltitude; //底部高度
  246. // if (layers[i].length > 0) {
  247. // for (var j = 0; j < layers[i].length; j++) {
  248. // layers[i][j].style3D = style;
  249. // layers[i][j].refresh();
  250. // layers[i][j].isOverlapDisplayed = true; //开启避让
  251. // }
  252. // } else {
  253. // layers[i].style3D = style;
  254. // layers[i].refresh();
  255. // layers[i].isOverlapDisplayed = true; //开启避让
  256. // }
  257. // }
  258. },
  259. function (e) {
  260. if (widget._showRenderLoopErrors) {
  261. let title = Resource.scpUrlErrorMsg;
  262. widget.showErrorPanel(title, undefined, e);
  263. }
  264. }
  265. );
  266. },
  267. handleSelectChange(selectedList, obj) {
  268. obj ? (obj.expand = !obj.expand) : null;
  269. },
  270. // 复选框改变
  271. handleCheckChange(obj, checked) {
  272. // console.log(obj, checked ,);
  273. if (obj.children && obj.children.length > 0) {
  274. for (let i = 0; i < obj.children.length; i++) {
  275. this.handleCheckChange(obj.children[i], checked);
  276. }
  277. } else {
  278. this.checkedChange(obj);
  279. if (checked) store.setCheckedData(obj);
  280. }
  281. store.setVectorLayerList(this.vectorlayerlist);
  282. store.setModelLayerList(this.modellayerlist);
  283. },
  284. //type roller 卷帘 split分屏splitId
  285. checkedChange(obj, type, splitId) {
  286. let imageryLayers = viewer.imageryLayers;
  287. if (obj.checked) {
  288. obj.trans = 100;
  289. obj.visible = true;
  290. this.addlayerdata.push(obj);
  291. switch (obj.type) {
  292. case "S3M": //场景
  293. let s = viewer.scene.open(obj.url, undefined, {
  294. autoSetView: obj.title != "倾斜摄影",
  295. });
  296. this.vectorlayerlist.push(obj);
  297. this.promiseWhen([s], undefined, obj);
  298. // store.setModelLayerList(this.vectorlayerlist);
  299. // console.log(store.state.modellayerlist,'vvvvv');
  300. // store.state.S3MList.push(obj)
  301. break;
  302. case "S3MDATA": //scp
  303. viewer.scene.addS3MTilesLayerByScp(obj.url, {
  304. name: obj.title,
  305. });
  306. break;
  307. case "3DTiles": //tileset
  308. this.add3DTiles(obj);
  309. this.vectorlayerlist.push(obj);
  310. break;
  311. case "IMG": //影像
  312. let layer = viewer.imageryLayers.addImageryProvider(
  313. new Cesium.SuperMapImageryProvider({
  314. url: obj.url,
  315. name: obj.title,
  316. })
  317. );
  318. this.layerparams[obj.id] = layer;
  319. store.setlayerparamsList(this.layerparams);
  320. if (type == "roller") this.bus.$emit("setImageryRoller", layer);
  321. // viewer.flyTo(layer);
  322. break;
  323. case "Vector": //矢量
  324. // let provider = new Cesium.SuperMapImageryProvider({
  325. // url: obj.url,
  326. // name: obj.title,
  327. // })
  328. // let layer2 = viewer.imageryLayers.addImageryProvider(
  329. // provider
  330. // );
  331. // var params = [{
  332. // layerName: 'YJJBNTBHTB@YJJBNTBH',
  333. // isVisible: true,
  334. // displayFilter: "xzqdm='460205000003'"
  335. // }
  336. // ]
  337. // provider.setLayerStatusParameters(params)
  338. // let layer2 = viewer.imageryLayers.addImageryProvider(
  339. // new Cesium.SuperMapImageryProvider({
  340. // url: obj.url,
  341. // name: obj.title,
  342. // })
  343. // );
  344. // var provider = new Cesium.SuperMapImageryProvider({ url: 'http://192.168.60.3:8099/iserver/services/map-GuiHuaDiKuai/rest/maps/GHDK%40%E8%A7%84%E5%88%92%E5%9C%B0%E5%9D%97' });
  345. // var layer2 = viewer.imageryLayers.addImageryProvider(provider);
  346. // var params = [
  347. // {
  348. // layerName: 'GHDK@规划地块',
  349. // isVisible: true,
  350. // displayFilter: "XZQDM LIKE '460203%' and PFSJ < '20190808'"
  351. // }
  352. // ]
  353. // provider.setLayerStatusParameters(params)
  354. let layer2 = viewer.imageryLayers.addImageryProvider(
  355. new Cesium.SuperMapImageryProvider({
  356. url: obj.url,
  357. name: obj.title,
  358. })
  359. );
  360. this.vectorlayerlist.push(obj);
  361. this.layerparams[obj.id] = layer2;
  362. store.setlayerparamsList(this.layerparams);
  363. if (type == "roller") this.bus.$emit("setImageryRoller", layer2);
  364. // viewer.flyTo(layer2);
  365. break;
  366. case "Terrain": //地形
  367. this.addTerrain(obj.url);
  368. break;
  369. default:
  370. null;
  371. }
  372. if (type == "split")
  373. this.bus.$emit("setImagerySplit", obj, obj.checked, splitId);
  374. } else {
  375. for (let i = 0; i < this.addlayerdata.length; i++) {
  376. if (this.addlayerdata[i].title == obj.title) {
  377. this.addlayerdata.splice(i, 1);
  378. break;
  379. }
  380. }
  381. for (let i = 0; i < this.vectorlayerlist.length; i++) {
  382. if (this.vectorlayerlist[i].title == obj.title) {
  383. this.vectorlayerlist.splice(i, 1);
  384. break;
  385. }
  386. }
  387. for (let i = 0; i < this.modellayerlist.length; i++) {
  388. if (this.modellayerlist[i].title == obj.title) {
  389. this.modellayerlist.splice(i, 1);
  390. break;
  391. }
  392. }
  393. delete this.layerparams[obj.id];
  394. switch (obj.type) {
  395. case "S3M": //场景
  396. if (this.sceneLayers[obj.title]) {
  397. for (let i = 0; i < this.sceneLayers[obj.title].length; i++) {
  398. if (this.sceneLayers[obj.title][i].length > 0) {
  399. for (
  400. let u = 0;
  401. u < this.sceneLayers[obj.title][i].length;
  402. u++
  403. ) {
  404. viewer.scene.layers.remove(
  405. this.sceneLayers[obj.title][i][u]._name
  406. );
  407. }
  408. } else {
  409. viewer.scene.layers.remove(
  410. this.sceneLayers[obj.title][i]._name
  411. );
  412. }
  413. }
  414. }
  415. break;
  416. case "S3MDATA": //scp
  417. viewer.scene.layers.remove(obj.title);
  418. break;
  419. case "3DTiles": //tileset
  420. viewer.scene.primitives.remove(this.sceneLayers[obj.title]);
  421. break;
  422. case "IMG": //影像
  423. for (let i = 0; i < imageryLayers._layers.length; i++) {
  424. let element = imageryLayers._layers[i];
  425. if (element._imageryProvider._name == obj.title) {
  426. imageryLayers.remove(element);
  427. break;
  428. }
  429. }
  430. break;
  431. case "Vector": //矢量
  432. for (let i = 0; i < imageryLayers._layers.length; i++) {
  433. let element = imageryLayers._layers[i];
  434. if (element._imageryProvider._name == obj.title) {
  435. imageryLayers.remove(element);
  436. break;
  437. }
  438. }
  439. break;
  440. case "Terrain": //地形
  441. viewer.scene.terrainProvider = new Cesium.EllipsoidTerrainProvider(
  442. {}
  443. );
  444. break;
  445. default:
  446. null;
  447. }
  448. }
  449. },
  450. //图层定位
  451. location(obj) {
  452. let imageryLayers = viewer.imageryLayers;
  453. switch (obj.type) {
  454. case "S3M": //场景
  455. if (this.sceneLayers[obj.title]) {
  456. viewer.flyTo(this.sceneLayers[obj.title][0][0]);
  457. }
  458. break;
  459. case "S3MDATA": //scp
  460. viewer.flyTo(this.sceneLayers[obj.title][0][0]);
  461. break;
  462. case "3DTiles": //tileset
  463. viewer.flyTo(this.sceneLayers[obj.title]);
  464. break;
  465. case "IMG": //影像
  466. for (let i = 0; i < imageryLayers._layers.length; i++) {
  467. let element = imageryLayers._layers[i];
  468. if (element._imageryProvider._name == obj.title) {
  469. viewer.flyTo(element);
  470. break;
  471. }
  472. }
  473. break;
  474. case "Vector": //矢量
  475. for (let i = 0; i < imageryLayers._layers.length; i++) {
  476. let element = imageryLayers._layers[i];
  477. if (element._imageryProvider._name == obj.title) {
  478. viewer.flyTo(element);
  479. break;
  480. }
  481. }
  482. break;
  483. case "Terrain": //地形
  484. viewer.scene.terrainProvider = new Cesium.EllipsoidTerrainProvider(
  485. {}
  486. );
  487. break;
  488. default:
  489. null;
  490. }
  491. },
  492. //影像图层操作
  493. raise(obj) {
  494. viewer.imageryLayers.raise(this.layerparams[obj.id]);
  495. for (let i = 0; i < this.addlayerdata.length; i++) {
  496. if (this.addlayerdata[i].title == obj.title) {
  497. let arr = Array.from(this.addlayerdata);
  498. this.addlayerdata = [];
  499. this.addlayerdata = this.moveUp(arr, i);
  500. break;
  501. }
  502. }
  503. },
  504. lower(obj) {
  505. viewer.imageryLayers.lower(this.layerparams[obj.id]);
  506. for (let i = 0; i < this.addlayerdata.length; i++) {
  507. if (this.addlayerdata[i].title == obj.title) {
  508. let arr = Array.from(this.addlayerdata);
  509. this.addlayerdata = [];
  510. this.addlayerdata = this.moveDown(arr, i);
  511. break;
  512. }
  513. }
  514. },
  515. raiseToTop() {
  516. let imageryLayers = viewer.imageryLayers._layers;
  517. let ly = imageryLayers[this.contextData.id];
  518. viewer.imageryLayers.raiseToTop(ly);
  519. this.updataImgLayers();
  520. },
  521. lowerToBottom() {
  522. let imageryLayers = viewer.imageryLayers._layers;
  523. let ly = imageryLayers[this.contextData.id];
  524. viewer.imageryLayers.lowerToBottom(ly);
  525. this.updataImgLayers();
  526. },
  527. // 上移操作
  528. moveUp(array, index) {
  529. if (index > 0 && index < array.length) {
  530. let temp = array[index];
  531. array[index] = array[index - 1];
  532. array[index - 1] = temp;
  533. }
  534. return array;
  535. },
  536. // 下移操作
  537. moveDown(array, index) {
  538. if (index >= 0 && index < array.length - 1) {
  539. let temp = array[index];
  540. array[index] = array[index + 1];
  541. array[index + 1] = temp;
  542. }
  543. return array;
  544. },
  545. },
  546. mounted() {
  547. this.bus.$on("checkedChange", this.checkedChange);
  548. },
  549. watch: {},
  550. };
  551. </script>
  552. <style lang="scss">
  553. @import "./LayerManage.scss";
  554. </style>