| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148 | // "use strict";// const path = require("path");// function resolve(dir) {//     return path.join(__dirname, dir);// }// const CompressionPlugin = require("compression-webpack-plugin");// const name = process.env.VUE_APP_TITLE || "后台管理系统"; // 网页标题// const port = process.env.port || process.env.npm_config_port || 80; // 端口// // vue.config.js 配置说明// //官方vue.config.js 参考文档 https://cli.vuejs.org/zh/config/#css-loaderoptions// // 这里只列一部分,具体配置参考文档// module.exports = {//     // 部署生产环境和开发环境下的URL。//     // 默认情况下,Vue CLI 会假设你的应用是被部署在一个域名的根路径上//     // 例如 https://www.ruoyi.vip/。如果应用被部署在一个子路径上,你就需要用这个选项指定这个子路径。例如,如果你的应用被部署在 https://www.ruoyi.vip/admin/,则设置 baseUrl 为 /admin/。//     publicPath: process.env.NODE_ENV === "production" ? "/" : "/",//     // 在npm run build 或 yarn build 时 ,生成文件的目录名称(要和baseUrl的生产环境路径一致)(默认dist)//     outputDir: "dist",//     // 用于放置生成的静态资源 (js、css、img、fonts) 的;(项目打包之后,静态资源会放在这个文件夹下)//     assetsDir: "static",//     // 是否开启eslint保存检测,有效值:ture | false | 'error'//     lintOnSave: process.env.NODE_ENV === "development",//     // 如果你不需要生产环境的 source map,可以将其设置为 false 以加速生产环境构建。//     productionSourceMap: false,//     // webpack-dev-server 相关配置//     devServer: {//         host: "0.0.0.0",//         port: port,//         open: true,//         proxy: {//             // detail: https://cli.vuejs.org/config/#devserver-proxy//             [process.env.VUE_APP_BASE_API]: {//                 target: `http://192.168.100.252:8080`,//                 changeOrigin: true,//                 pathRewrite: {//                     ["^" + process.env.VUE_APP_BASE_API]: "",//                 },//             },//         },//         disableHostCheck: true,//     },//     css: {//         loaderOptions: {//             sass: {//                 sassOptions: { outputStyle: "expanded" },//             },//         },//     },//     configureWebpack: {//         name: name,//         resolve: {//             alias: {//                 "@": resolve("src"),//             },//         },//         plugins: [//             // http://doc.ruoyi.vip/ruoyi-vue/other/faq.html#使用gzip解压缩静态文件//             new CompressionPlugin({//                 cache: false, // 不启用文件缓存//                 test: /\.(js|css|html)?$/i, // 压缩文件格式//                 filename: "[path].gz[query]", // 压缩后的文件名//                 algorithm: "gzip", // 使用gzip压缩//                 minRatio: 0.8, // 压缩率小于1才会压缩//             }),//         ],//     },//     chainWebpack(config) {//         config.plugins.delete("preload"); // TODO: need test//         config.plugins.delete("prefetch"); // TODO: need test//         // set svg-sprite-loader//         config.module.rule("svg").exclude.add(resolve("src/assets/icons")).end();//         config.module//             .rule("icons")//             .test(/\.svg$/)//             .include.add(resolve("src/assets/icons"))//             .end()//             .use("svg-sprite-loader")//             .loader("svg-sprite-loader")//             .options({//                 symbolId: "icon-[name]",//             })//             .end();//         config.when(process.env.NODE_ENV !== "development", (config) => {//             config//                 .plugin("ScriptExtHtmlWebpackPlugin")//                 .after("html")//                 .use("script-ext-html-webpack-plugin", [{//                     // `runtime` must same as runtimeChunk name. default is `runtime`//                     inline: /runtime\..*\.js$/,//                 }, ])//                 .end();//             config.optimization.splitChunks({//                 chunks: "all",//                 cacheGroups: {//                     libs: {//                         name: "chunk-libs",//                         test: /[\\/]node_modules[\\/]/,//                         priority: 10,//                         chunks: "initial", // only package third parties that are initially dependent//                     },//                     elementUI: {//                         name: "chunk-elementUI", // split elementUI into a single package//                         priority: 20, // the weight needs to be larger than libs and app or it will be packaged into libs or app//                         test: /[\\/]node_modules[\\/]_?element-ui(.*)/, // in order to adapt to cnpm//                     },//                     commons: {//                         name: "chunk-commons",//                         test: resolve("src/components"), // can customize your rules//                         minChunks: 3, //  minimum common number//                         priority: 5,//                         reuseExistingChunk: true,//                     },//                 },//             });//             config.optimization.runtimeChunk("single"), {//                 from: path.resolve(__dirname, "./public/robots.txt"), //防爬虫文件//                 to: "./", //到根目录下//             };//         });//     },// };module.exports = {    css: {        loaderOptions: {            postcss: {                postcssOptions: {                    plugins: [                        require("postcss-plugin-px2rem")({                            rootValue: 16, //换算基数, 默认100  ,这样的话把根标签的字体规定为1rem为50px,这样就可以从设计稿上量出多少个px直接在代码中写多上px了。                            exclude: /(node_module)/, //默认false,可以(reg)利用正则表达式排除某些文件夹的方法,例如/(node_module)/ 。如果想把前端UI框架内的px也转换成rem,请把此属性设为默认值                            mediaQuery: false, //(布尔值)允许在媒体查询中转换px。                            minPixelValue: 3, //设置要替换的最小像素值(3px会被转rem)。 默认 0                        }),                    ],                },            },        },    },};
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