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@@ -5,21 +5,29 @@
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<div v-show="radio == 'cut'">
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<div class="cut_fill_centent1">
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- 设计深度(米):
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+ 填挖深度(米):
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<el-input class="cut_fill_input" v-model="height" placeholder=""></el-input>
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<br>
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土石方量(立方米):
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<el-input class="cut_fill_input" v-model="result" placeholder=""></el-input>
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</div>
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- <div class="cut_fill_Buttons">
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- <el-button size="mini" type="primary" @click="draw">绘制</el-button>
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- <el-button size="mini" type="primary" @click="clear">清除</el-button>
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- </div>
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+
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</div>
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<div v-show="radio == 'smooth'">
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- asd
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+ <div class="cut_fill_centent1">
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+ 平整深度(米):
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+ <el-input class="cut_fill_input" v-model="smooth_height" placeholder=""></el-input>
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+ <br>
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+ 土石方量(立方米):
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+ <el-input class="cut_fill_input" v-model="result" placeholder=""></el-input>
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+
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+ </div>
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+ </div>
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+ <div class="cut_fill_Buttons">
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+ <el-button size="mini" type="primary" @click="draw">绘制</el-button>
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+ <el-button size="mini" type="primary" @click="clear">清除</el-button>
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</div>
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</div>
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</template>
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@@ -39,7 +47,8 @@ export default {
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height: 300,
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result: null,
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handler_Cut_fill: null,
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- array3D: []
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+ array3D: [],
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+ smooth_height: 0,
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};
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},
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//监听属性 类似于data概念
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@@ -65,6 +74,24 @@ export default {
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granularity: 1 //精度
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});
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},
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+ cutana(positions) {
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+ viewer.scene.globe.removeAllExcavationRegion();
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+ viewer.scene.globe.addExcavationRegion({
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+ name: 'ggg',
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+ position: positions,
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+ height: Number(-this.height),
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+ transparent: false
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+ });
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+ },
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+ smooth_ana(positions) {
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+ viewer.scene.globe.removeAllExcavationRegion();
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+ viewer.scene.globe.addExcavationRegion({
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+ name: 'ggg',
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+ position: positions,
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+ height: 100,
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+ transparent: false
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+ });
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+ },
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draw() {
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@@ -140,18 +167,17 @@ export default {
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}
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- if (that.height < 0) {
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- viewer.scene.globe.removeAllExcavationRegion();
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- viewer.scene.globe.addExcavationRegion({
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- name: 'ggg',
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- position: threeArray,
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- height: Number(-that.height),
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- transparent: false
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- });
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- } else {
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- that.extract(threeArray);
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- }
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+ if (that.radio == 'smooth') {
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+ that.smooth_ana(threeArray);
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+
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+ } else if (that.radio == 'cut') {
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+ if (that.height < 0) {
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+ that.cutana(threeArray);
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+ } else {
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+ that.extract(threeArray);
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+ }
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+ }
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that.handler_Cut_fill.polygon.show = false;
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